frontier
Frontier is a cozy 4X strategy game built in Unity that simulates settlement growth and resource management on a procedurally generated hexagonal continent. Players navigate resource scarcity and sustainability challenges as they expand from a coastal shipwreck location westward into drier, less hospitable terrain. The project demonstrates AI-assisted game development using procedural map generation, settlement mechanics, and environmental simulation in C# with custom shader effects.
Frontier is a 4X strategy game built in Unity featuring procedurally generated hexagonal maps and settlement mechanics focused on resource sustainability challenges. The project demonstrates AI-assisted game development with environmental simulation and westward expansion mechanics that create natural difficulty progression.
- ✓Innovative sustainability-focused 4X design where resource scarcity creates meaningful strategic decisions rather than infinite growth
- ✓Geographically realistic procedural generation system with tectonic plates, wind patterns, and rainfall creating natural east-west difficulty gradient
- ✓Well-structured settlement progression system with clear upgrade paths and balanced resource requirements across 5 settlement tiers
- →Add actual code files to the repository - currently only contains README documentation without implementation to evaluate
- →Include setup instructions, dependencies, and build requirements to make the project accessible to other developers